Interactive Media Designer
I move between research, design, and build, shaping interactive experiences from the first question to the final pixel.
About
I'm an interactive experience designer and project manager with a focus on digital storytelling for education and public engagement. My work spans the full arc of a project, from understanding what a client and their audience actually need, through UX research and design, into building the final product.
What I do best
Designing and building story-driven, cross-platform digital experiences for education and public engagement in Unreal Engine and Unity.
Leading end-to-end UX processes: research, wireframing, prototyping in Figma, and iterative refinement, with accessibility and inclusive design woven in throughout.
Running complex, cross-functional projects from proposal to delivery. Keeping teams aligned, translating between technical and non-technical stakeholders, and managing scope without losing momentum.
Selected work
Managing and designing a multi-user VR experience.
Bringing to life a sprawling interactive storytelling experience, and online archive.
Online exhibition to tell the stories of artefacts from Ottawa's Bytown Museum
Get in touch
Open to full-time roles, freelance projects, and interesting conversations.